
Creeptid Hunter
A downloadable game for Windows
A monster-collecting RPG where creatures are not companions—they're meant to be Enslaved, Used, and Discarded.
Tactical 3v3 Battles: More than just elemental matchups—strategic positioning, devastating status effects, and ruthless team synergy decide who survives.
Maze-Like Exploration: Uncover hidden paths, enslave powerful creatures, and navigate a world that shifts beneath your feet.
Tough Choices: Expand your arsenal, harvest monsters for valuable runes, or meld them to harness greater power.
TRY THE DEMO NOW!
Note: The latest download is from pre-production and visually matches the screenshots at the end. However, the combat mechanics remain unchanged.
Combat
The combat system is built on a few simple but interconnected mechanics, creating surprising depth.
Type advantages and positional dynamics are minimal, but they interact, meaningfully shaping damage, healing, and the duration of status effects.

Spirit is a limited resource shared by the team, used for all in-battle actions and arts.

Ailments are powerful and must be carefully managed . Any buff can cleanse any debuff—and vice versa.
Get Involved – Help Shape the Game!
Join the community and be part of the development process!
-
Discord– Give feedback & discuss ideas
-
Mailing List – Get exclusive updates (no spam!)
Credits
Updated | 15 hours ago |
Status | In development |
Platforms | Windows |
Author | Creeptids Inc. |
Genre | Role Playing |
Made with | Godot |
Tags | creature-collector, Horror, Monsters, monster-tamer, Turn-based, Turn-Based Combat |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Links | Discord |
Download
Development log
- Showcasing Some Polish, What do you think? #Update715 hours ago
- Pre-Production Complete – The Next Phase Begins! Update#67 days ago
- WIP - Base Management14 days ago
- WIP - Base Management21 days ago
- Demo 2 is live!28 days ago
- Itch.io Page Update: Gearing Up for Demo 2!32 days ago
- Building the Board Game-like Exploration Experience48 days ago
Comments
Log in with itch.io to leave a comment.
is the new base management
update out yet?
finally gave it go! sweet idea! team battles are an interesting! would love to see some set up moves in the future!
Thank you again ☺️!
Next update will have monster recruitment, base management and team management. So you can really get into the strategy if things!
this looks cool! Excited to see the end of this project!
Thank you so much! I have a lot of things planned. For a full fledged game and release. Ofcourse, tiny steps each day!
keep it up!