A downloadable game for Windows

A monster-collecting RPG where creatures are not companions—they're meant to be Enslaved, Used, and Discarded.

Tactical 3v3 Battles: More than just elemental matchups—strategic positioning, devastating status effects, and ruthless team synergy decide who survives.

Maze-Like Exploration: Uncover hidden paths, enslave powerful creatures, and navigate a world that shifts beneath your feet.

Tough Choices: Expand your arsenal, harvest monsters for valuable runes, or meld them to harness greater power.

TRY THE DEMO NOW!

Note: The latest download is from pre-production and visually matches the screenshots at the end. However, the combat mechanics remain unchanged.

Combat

The combat system is built on a few simple but interconnected mechanics, creating surprising depth.

Type advantages and positional dynamics are minimal, but they interact, meaningfully shaping damage, healing, and the duration of status effects.

Spirit is a limited resource shared by the team, used for all in-battle actions and arts.

Ailments are powerful and must be carefully managed . Any buff can cleanse any debuff—and vice versa. 

Get Involved – Help Shape the Game!

Join the community and be part of the development process!

  •  Discord– Give feedback & discuss ideas

  •  Mailing List – Get exclusive updates (no spam!)

Credits

Download

Download
Prototype 0.2 (Combat + Exploration ) (Pre-Preproduction) 23 MB
Download
Old Prototype 0.1 (Combat ) 23 MB

Development log

Comments

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(+1)

is the new base management

 update out yet?

(+1)

finally gave it go! sweet idea! team battles are an interesting! would love to see some set up moves in the future! 

Thank you again ☺️!

Next update will have monster recruitment, base management and team management. So you can really get into the strategy if things!

(+1)

this looks cool! Excited to see the end of this project! 

Thank you so much! I have a lot of things planned. For a full fledged game and release. Ofcourse, tiny steps each day!

(+1)

keep it up!