Creeptids. Enslave. Exploit. Erase.

Monsters are not friends. They are tools.

WIP - Your feedback feeds the insanity.

Gameplay

  • Combat
    Fast-paced 3v3. Positions. Types. Biomes. Passives. Everything matters.
  • Brutal but Fair
    RNG is rare . Permadeath is norm. Your choices kill, not your luck.

  • Explore & Enslave
    Reveal a persistent map tile by tile. Each step is a choice. Items or battles? Favorable biomes or the unknown?

  • Sacrifice & Upgrades
    Harvest creeptids for Runes. Sacrifice creeptids to transfer levels. Fatigue forces you to choose.

This is Not

  • A roguelite with meta-progression
  • A story campaign

Future

  • Species-wide progression mechanics
  • 4th battle slot (support monsters with special skills)
  • Arcade Mode
  • Boss battles
  • Bases to Liberate

Battle Gameplay:


Fanmade Trailer:

Credits: https://www.facebook.com/jayed.ahmed.39395033

Patch Notes:

Patch: 0.4 - 09/06/2026
-  Added Biomes and Passives
-  Proper upgrade paths
-  Loot during exploration
- Unique Consumables
-  Huge effort into game balance
-  3 save slots
-  4 playable modes

Patch: 0.3.1  - 04/29/2025
-  Fixed: Level selector now properly retains chosen difficulty (previously defaulted to base difficulty).
- Balance: Broad tuning adjustments across the board for smoother gameplay.
- Progression: Base progression speed increased.
- Easier to get a full team,

Tether Yourself!

Mailing List No fluff. No spam. Just grim updates when the time is right.


Credits- Alagard,Cloister BlackSeafoam

Updated 3 days ago
StatusIn development
PlatformsHTML5, Windows
Rating
Rated 4.0 out of 5 stars
(2 total ratings)
AuthorCreeptids Inc.
GenreRole Playing
Made withGodot
Tagscreature-collector, Gothic, Horror, minimalistic, monster-tamer, party-based, Perma Death, Turn-based, Turn-Based Combat
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard
LinksDiscord
ContentNo generative AI was used

Download

Download
Creeptids 0.4.exe 100 MB
Download
PreAlpha Creepids 0.3.1 (Windows) 30 MB
Download
PreAlpha 0.3 30 MB
Download
Old Prototype 0.2 (Combat + Exploration ) (Pre-Preproduction) 23 MB
Download
Old Prototype 0.1 (Combat ) 23 MB

Development log

View all posts

Comments

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(+1)

is the new base management

 update out yet?

Sorry! Completely missed this message somehow 😮

Will be out in a week or two I am hopeful!

Bro! Its here 😁

(+1)

Finally got around to playing it!!! :) first off well done! this is really cool and i like the direction you are going with it the spirit system is an interesting resource management and I'm excited to see where you go with it however I did find the user face kind of confusing.... two things kind of stuck out, the status effects are hard to understand from the sprites. would love to see some sort of PSN,FIR,DEF lettering just to keep it simple, and the font was a lite hard to read at times, but i know there can be issues with scaling when it comes to itch. everything feels good a responsive. UI snd effects are a nice touch as well. cant wait to see where this goes! 

Yes!!! As the first person who showed interest. I was heavily missing your input. All your concerns have been noted.

(+1)

finally gave it go! sweet idea! team battles are an interesting! would love to see some set up moves in the future! 

Thank you again ☺️!

Next update will have monster recruitment, base management and team management. So you can really get into the strategy if things!

(+1)

this looks cool! Excited to see the end of this project! 

Thank you so much! I have a lot of things planned. For a full fledged game and release. Ofcourse, tiny steps each day!

(+1)

keep it up!