Building the Board Game-like Exploration Experience


I’m testing board game-like exploration mechanics where every step reveals new nodes and raises the chance of random encounters. Nodes can trigger Boss Battles, healing, damage, and more.

Demo 2 will include Boss Battles, monster progression, and refined exploration mechanics.

Files

Old Prototype 0.1 (Combat ) 23 MB
70 days ago

Get Creeptid Hunter

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